ZZZZZZZZZZZZZZZZZ OOOOOOOOOOO RRRRRRRRRRRRR NNN NNN Zzzzzzzzzzzzzzzzzz ooooooooooooo r rr nnnn nnn zz o o r rr nnnnn nnn zzz o o r rr nnnnnn nnn zzz o o r rr nnn nnn nnn zzz o o r rr nnn nnn nnn zzz o o r rr nnn nnn nnn zzz o o rrrrrrrrrrrrr nnn nnn nnn zzz o o rr rr nnn nnn nnn zzz ooooooooooooo rr rr nnn nnnnnn zzzzzzzzzzzzzzzzzZ OOOOOOOOOOO rr rr nnn nnnnn ZZZZZZZZZZZZZZZZZ rr rr nnn nnnn rr rr NNN NNN RR RR DIGEST #20, 2-7-95 ------------------------------------------------------------------------------- From Shiurba@aol.com Wed Feb 1 15:21:12 1995 Subject: z Re: >When I saw Naked City at Slim's in San Francisco in '89 or '90, >Zorn was >definitely using hand signals somewhat similar to Zappa's. >For the >jump-cuts he would hold up the number of fingers for the next >section & (I >think) give a downbeat, like "go to section 3...NOW." He would >also hold >up 4 fingers and lower them one at a time to count a new >tempo, like a >silent equivalent of a punk singer yelling "1 2 3 4!" Naked City plays the more complicated stuff by reading the scores, sometimes with Zorn acting as playing conductor. When Yamatsuka Eye performs with the group he gets visual cues from Zorn presumably because he can't read music. As far as I can tell, Naked City uses none of the hand signal logic from Locus Solus or the rules/cue card prompting from Cobra or other game pieces, at least they never have when I've seen them (9 times). I'm curious about how "Absinthe" was put together, however, and I suspect that this may not have been written out in the same way; does anyone know? shiurba